Tuesday, March 19, 2019

Internet Disaster :: Impact Technology Cause Effect Papers

meshwork DisasterThe prevalent developingal process of a teenager is build upon a mastery of their bodies, their minds, and their environment. This process known as adolescence is essential to the development of a healthy sense of self, and the ability to successfully interact with themselves and their environment. In this paper I will examine the lives of 2 teenagers who substituted some of the handed-down roles of adolescence with electronic computing devices and the Internet as their primary link to the world, with disastrous results. A computer is just a tool. When software is loaded, the computer sets a task. There is cypher particularly remarkable about this. A solitary computer succession individually powerful has very little interaction with anyone beside its primary user. It is lone(prenominal) when a computer is connected to the Internet does it truly appeal to a teenager. Once connected to the Internet the computer enables a teenager to sorb advantage of all the myriad communication outlets available. These outlets cover a vast variety of interests and technical implementations from MMORPG (Massively Multiplayer On-Line Role Playing Games) to simpler chat systems desire IRC (Internet Relay Chat) and MUDS/MOO (Multi User Dungeon/MUD Object Oriented) to AOLs family of real-time chat systems (Instant Messenger, ICQ). Besides these fairly well known applications, in that location are dozens of other software applications designed to permit users to conk in almost any conceivable technical manner in almost any combination of race, age, gender or era. It is by using this infinite variety of possibilities that a teenager can substitute the normal process of adolescence A computer, like a teenager, needs to learn how to perform a task. In a computer, the process of learning is called programming. In a teenager the process is called socialization. A computer is programmed by creating a serial of machine language instructions t hat are executed by the computers microprocessor. Normally, however a computer is programmed through the use of a high level language much(prenominal) as C, or C++. This high level language abstracts the internal hardware of the machine such that the learning curve is easier to surmount. Another piece of software called the compiler accepts inputs from a high level language and outputs machine language code coiffe to be run. A teenager is programmed by their interactions with themselves, their peers and their own environment.

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